
Module
04
Shapes
Build forms from distance
Lessons
8
Video
2h 20m
Your progress
0
%
Teacher
Rui Okada
( Overview )
You will learn
Distance fields · Smooth minimum · Contours · Lighting
You will finish with
A living logo mark
Signed distance fields: describe a shape as a question, blend shapes smoothly and draw contour rings.
What this module covers
Instead of drawing a circle, we ask every pixel how far it is from one. That single change unlocks blending, outlines, rings and soft light.
You will write your first shader in lesson 4.2 and end the module with a logo mark that breathes.
( Lessons )
Every lesson in this module.
( What you’ll make )
A living logo mark


Rendered live from the module’s own sketch. Your version will look different, which is the point.
( Try it now )
Change a number from the course.

( Your teacher for this module )
A shader is a question you ask every pixel at once. Ask a good one.
Rui Okada
Instructor, shaders
Rui spent six years writing shaders for mobile games before switching to print. He is the reason our Shapes module ends with you drawing light.

( Next module )